Friday, January 27, 2012
Gardens of Time #1
I was very excited to get the opportunity to play a game for one of my courses. So my first immediate thought is that if I'm excited to play a game for school, then I would assume children would feel the same way. I have really enjoyed playing the game so far. I always enjoyed playing the game ISpy and this game had some similar qualities. This game helps you focus on the details when you look at the bigger picture. I think this could help students become more observant and gain more focus. One of the aspects of the game that I found beneficial was using context clues to figure out some of the items. I would save an item that I didn't know and use the hint option to zoom in and figure it out. This game also brings out the competitive side in me. I find myself playing everyday until I run out of energy. I think that students could learn social skills from this game by competing and networking with each other.
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Good job of pin pointing out one aspect of the game that reflect the reasons why video games are good for learning:
ReplyDelete4.Distributed Intelligence via the Creation of Smart Tool (Zoom in and function)
I love playing too!